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A really fun game that lets you discover horrors on the sea as a doctor. I had a great time in a session of a few hours. Despite the randomisation of events, the different options often are similar enough to each other that there is a certain call-back effect that leads to a feeling of escalation. The dice and I told a really good story together, thank you for giving me the framework to do so!

Aww thanks for the kind words! I’m glad you had a good time with this one.

You are a doctor, bound for a new life in Aotearoa (New Zealand) but something aboard the ships makes it clear you will not make it. 

The game has you write journal entries for each strange or dangerous event that happens to you aboard the ship. In order to determine if it's merely something odd or something life-threatening, you must close your eyes and listen to your surroundings. (Or flip a coin if you are unable to do so).

Both Dangerous and Strange events have their own separate 1d10 table for you to roll. Using the prompt you write a single journal entry, and after 3 dangerous encounters, your story comes to an abrupt end. 

I made it through 7 entries, and you can read my playthrough HERE